Answer by Reinderien for Simple Object Management System
the idea being that any other class can access a game_object by name if given a reference to main_scene, even if it doesn't hold a reference to the actual objectYou've stated that one of your primary...
View ArticleSimple Object Management System
I am attempting to create a fast & robust object management system that allows adding, removing and retrieving objects from a "scene". I am trying to wrap my head around the best way to do this...
View Article
More Pages to Explore .....