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Answer by Reinderien for Simple Object Management System

the idea being that any other class can access a game_object by name if given a reference to main_scene, even if it doesn't hold a reference to the actual objectYou've stated that one of your primary...

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Simple Object Management System

I am attempting to create a fast & robust object management system that allows adding, removing and retrieving objects from a "scene". I am trying to wrap my head around the best way to do this...

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